Pull the goofiest X-Files episodes, like “Clyde Buckman’s Final Repose,” “Bad Blood,” and “Jose Chung’s From Outer Space,” dump them into a blender with Day of the Tentacle and Sam and Max, and you’ll end up with Thimbleweed Park. I’d been delaying playing this for a long time, and word at launch that the game was obnoxiously difficult kept me away for at least a year. They eventually patched in an easy difficult and released it for the Switch, and with that, I finally came around. Being able to play through the story here, with minimal puzzles, is a delight. It’s also far deeper and more intelligent than you expect it to be at the outset. It might look like a parody or homage to the X-Files and while it certainly is that, it’s also the type of story you’d only get from a grumpy veteran game designer as they look back on their career.